Unleash the power of 3D
#20673 Likes: 0
schulze1963
Participant
  • Posts 16

Hallo Tiles,

Ich habe eine Testszene mit einer Sky Texture beleuchtet. Mit einem Sample ist noch alles erkennbar. Bilder anbei mit 1, 5 und 32 samples.

hier der code:

schulze@schulze-GA-78LMT-USB3-6-0:~/blender-git/Bforartists-vbfa2_0.7.0$ make

Configuring Bforartists in “/home/schulze/blender-git/build_linux” …

— Could NOT find Spacenav (missing: SPACENAV_LIBRARY SPACENAV_INCLUDE_DIR) 

— Boost version: 1.65.1

— Found the following Boost libraries:

—   filesystem

—   regex

—   thread

—   date_time

—   locale

—   system

—   chrono

—   atomic

— Disabling render tests because OIIO idiff does not exist

— Configuring done

— Generating done

— Build files have been written to: /home/schulze/blender-git/build_linux

Building Bforartists …

make -s -C “/home/schulze/blender-git/build_linux” -j 6 install

[  0%] Built target bf_intern_string

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Scanning dependencies of target buildinfoobj

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Scanning dependencies of target bforartists

[100%] Building C object source/creator/CMakeFiles/bforartists.dir/buildinfo.c.o

[100%] Linking CXX executable ../../bin/bforartists

now run: “make install” to copy runtime files and scripts to 2.81

[100%] Built target bforartists

Install the project…

— Install configuration: “Release”

— Installing: /home/schulze/blender-git/build_linux/bin/./readme.html

edit build configuration with: /home/schulze/blender-git/build_linux/CMakeCache.txt run make again to rebuild.

Bforartists successfully built, run from: