Unleash the power of 3D

Seeking for maintainers for the Mac and Linux version

We have currently unfortunately nobody who could compile the binary versions for Mac an Linux. So when you have the time and the knowledge, every help is welcome :)

It’s not all lost when you use Mac or Linux though. You can still compile it by yourself. The source code can be found at Github: github.com/Bforartists/Bforartists

The tutorials from Blender works the same for Bforartists, And it is not this complicated. The complicated part is to compile the Linux version with static libraries so that it becomes portable. But when you compile it for yourself then you use dynamic libraries, which should work trouble free :

Here’s the advice for Linux:

Here’s the advice for Mac: wiki.blender.org/wiki/Building_Blender/Mac

EDIT says, the linux task is taken now. fjuhec is once more so kind to compile the linux binary. Remains Mac.

Close Menu