developer-faq

Developer FAQ

What is Bforartists?

Bforartists is a complete 3D suite to create 3D content. It offers you the full 3D art pipeline to create game graphics, prerendered movies and stills. From modeling, sculpting, texturing, rigging, animation, rendering, up to post processing. On top of that it offers also a video editor. Have a look at the features page to find out more.

Bforartists is a fork of the popluar open source 3d software Blender. And, similar to Blender, of course also open source and under the GPL license. The primary goal of the Bforartists fork is to deliver a better graphical UI and a better usability. This means a complete switch in the useage philosophy. Away from the hotkey and speed centered useage. Towards a user friendly and intuitive graphical UI.

Why should i help Bforartists, and not Blender?

Because Bforartists follows another usability philosophy. Blender's workflow is hotkey centered. With a focus at speed. The graphical UI is more a necessary evil for quite a few Blender developers. I started this fork because i was not happy with this useage philosophy. And not with the way how the users needs gots ignored for years. Bforartists wants to provide a easy to learn and easy to use 3D creation suite for hobbyists and small indie developers. This is guaranteed by a useage philosophy that is centered around a intuitive to learn and to use graphical UI. And a simplified workflow.

Who can help?

Virtually everybody. Programmers are of course most important. But we don't just need programmers. There is a whole documentation to maintain. There are tutorials to write. There is community work to be done. And we need people who spreads the word.

How can i join?

Easy. Register to the page. And write the administrator a pm that you want to become a developer. The rest is conversation.

Is there a public repository?

Yes. It is here: https://github.com/Bforartists/Bforartists

What do you need to compile Bforartists?

For Windows: Cmake and Visual Studio 2013 Community
For Linux: Cmake and SCons
For Mac OS X : Xcode

I personally use Windows 7. With Cmake and Visual Studio 2013 Community. A short tutorial how to do it can be found here: http://www.bforartists.de/wiki/building

In what language is Bforartists / Blender written

Python, C and C++