Unleash the power of 3D
Viewing 10 posts - 16 through 25 (of 25 total)
  • Author
    Posts
  • #20422 Likes: 0
    HerveDM
    Participant
    • Posts 1

    Hallo.

    I’m a researcher in A.I. and have been designing simulation software for some years now.

    I know C++, Java and Python plus several other languages and IDE.

    I would like to join the Bforartists project.

    Please let me know about

     

    Herve

    #20423 Likes: 0
    Reiner
    Participant
    • Posts 4699

    Hi HerveDM,

    I have set your account to developer now. Welcome to the project :)

    I will write you a pm now …

    Kind regards

    Reiner

    #20427 Likes: 0
    PlainPreacher
    Participant
    • Posts 1

    Hello.

    I will like to know if there are plans to develop a new version of bforartists based on blender 2.8.

    #20428 Likes: 0
    Reiner
    Participant
    • Posts 4699

    Hi PlainPreacher,

    It is already in development. The new version is called Bforartists 2, and is based at Blender 2.80. See download page :)

    Kind regards

    Reiner

    #20641 Likes: 0
    rishta
    Participant
    • Posts 1

    Hi.

    I am interested in linux package maintainer role.

    I can also get involved in C, C++, python coding of the app and utilities and help out with website maintenance (you have some bugs here too).

    Regards,

    #20642 Likes: 0
    Draise
    Participant
    • Posts 973

    This would be so amazing to have you here in this project.

    :dance:

    #20643 Likes: 0
    Reiner
    Participant
    • Posts 4699

    Hello Rishta,

    I have set your account to developer now. Welcome aboard :)

    #20646 Likes: 0
    Reiner
    Participant
    • Posts 4699

    Hey rishta,

    Just curious, have you received my PM, or is this one of the broken features?

    #20701 Likes: 0
    Josh Levine
    Participant
    • Posts 1

    Hi. I would like to apply to join the dev team as a document editor and, eventually, writer. As I worked my way through installing Bforartists for Linux, I noticed that although the documentation was in English, the screenshots were german. I also came across grammar mistakes and ambiguities. 

    I would like to start off by editing the existing documentation. I will address any language issues and produce English illustrations and screenshots where needed. As I conclude that phase, I aim to start producing new documents as needed. I hope to achieve consistency in both style and quality. 

     I look forward to working with a team undertaking what I personally see as a vital community project: Turning a studio-grade, but obtuse, program like Blender into something sleek, intuitive, and easy to adopt.

    #20702 Likes: 0
    Reiner
    Participant
    • Posts 4699

    Hi Josh,

    Welcome aboard :)

    I have set your account to Developer now. Further instructions follows via PM. 

    Kind regards Reiner

Viewing 10 posts - 16 through 25 (of 25 total)
  • You must be logged in to reply to this topic.
Close Menu