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  • #14395 Likes: 0
    Wolfsbane
    Participant
    • Posts 12

    Hello again, i wanted to try and make a personal fork for education purposes from blender, bforartists is kind of my inspiration. So i managed to change the name of the windows and some other things but how do i change the blender.exe to be generated as something different like test.exe? And if you have other hints or help for learning how to make an own fork then please let me know! :)

    #18800 Likes: 0
    Reiner
    Participant
    • Posts 4699

    HI Wolfsbane,

    Woah, honestly i can’t remember where exactly the location of the exe name is. It’s over two years ago that i have invested in this part. I think it was in the source/blender/blenlib/intern/winstuff.c file for Windows. But don’t nail me at it.

    But you need to change it at more than one place anyways. It’s not done with changing one string. When you just change the exe name then it doesn’t compile anymore. It’s more a few dozen strings in two or three dozen files when i remember right. The good thing is, you have two software packages where you can compare. Use Grep on Linux and Grepwin on Windows, and search for Bforartists. Then go through the files …

    The easiest way to fork the whole project is at github. You need a github account. And then there is this fork button up right at the Bforartists github page :)

    Hope that helps :)

    Kind regards

    Reiner

    #18801 Likes: 0
    MoxFulder
    Keymaster
    • Posts 23

    The name can be changed within the CMakeLists.txt files. Because your are looking for the generation of an executable you’ll have to search for the macro ‘add_executable’ (Made a search in parallel, seems to be located within the file ./source/creator/CMakeLists.txt)

    #18804 Likes: 0
    Wolfsbane
    Participant
    • Posts 12

    Wow thanks for the fast answers :) i currently made it with the help of a tutorial i found on youtube and on the blender page where i should download the git with gitbash, then compile with svn checkout and then open “blender.sln” and build in visual studio. So i guess for bforartists its the same process with the difference being the download option, i will have a look at it then

    #18805 Likes: 0
    Reiner
    Participant
    • Posts 4699

    Yes, the process is the same :)

    #18807 Likes: 0
    Draise
    Participant
    • Posts 1185
     
     

    Educational purposes? How would you do that? What are they? Can we know? Do you think your milestones/goals and purposes of the fork could fit somewhere into BFA’s??

    Would be cool to have your help, seems you relatively know what you’re doing.

     

    :dance:

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