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  • #14517 Likes: 0
    Draise
    Participant
    • Posts 1181

    I have just launched the campaign in Facebook, finally made a good ammount of material until October. The page should be busy! 

    Bforartists presents:

    A Tutorial series: Mascot Design

    *Made 100% in Bforartists 1.0.0

    The Curriculum

    1. Proposals

    With Community Vote

    2. Modeling

    With timelapse and quick tip videos

    3. Lookdev

    With video and text tutorials and course material

    4. Rigging

    With video and text rigging techniques tutorials

    Tutorial Series is provided Sponsor artist Andres Stephens​

    You can see the updates here:

    https://www.facebook.com/media/set/?set=a.574370266329319&type=1&l=b6567b8d72

    or

    https://www.facebook.com/bforartists/

    :dance:

    #20143 Likes: 0
    Reiner
    Participant
    • Posts 4699

    Cool =3

    #20145 Likes: 0
    Draise
    Participant
    • Posts 1181

    The proposals launch has started on Facebook. So far we are getting goo interaction. It’s like a game. I think we have too many proposals for now, but it’s alright for now.

    Right now, in votes, the owl is doing surprisingly well.

    :dance:

    #20146 Likes: 0
    Draise
    Participant
    • Posts 1181

    First Group

    :dance:

    #20147 Likes: 0
    Draise
    Participant
    • Posts 1181

    Second group

    :dance:

    #20148 Likes: 0
    Draise
    Participant
    • Posts 1181

    Third Group

    :dance:

    #20149 Likes: 0
    Draise
    Participant
    • Posts 1181

    Fourth Group

    :dance:

    #20150 Likes: 0
    Draise
    Participant
    • Posts 1181

    Fifth Group

    :dance:

    #20151 Likes: 0
    Draise
    Participant
    • Posts 1181

    And last but not least, the forum favorite:

     

    :dance:

    #20152 Likes: 0
    Reiner
    Participant
    • Posts 4699

    Love it :)

    I thought that the vote was already done. My favourite is still the cat. But i can also live with an owl ^^

    #20163 Likes: 0
    Draise
    Participant
    • Posts 1181

    We have a winner! The owl got the most votes and points on Facebook with 12. Surprisingly it got a few. I included the runner ups. My favorite cat was in there, and surprisingly the robed mage.

    I’m wondering if we should do another round, or just start the tutorial creation stage for modeling?

     

     

    :dance:

    #20165 Likes: 0
    davis
    Participant
    • Posts 295

    Cool, I would say, just go with it. – You made the rules, so follow them. ;) … Also it´s great to have the vote from people, that are not so involved with the developement, they see BfA with completely different eyes.

    I am looking forward to the owl being modeled and particularly, to see how you will go about making the feathers?

    Great intitiative, that should give some more publicity and I always like to watch tutorials to see how other people are using the software. – I guess I can learn a bunch about animation from this. – Keep it coming.

    #20166 Likes: 0
    Draise
    Participant
    • Posts 1181

    You are right, let’s stick to the game plan. I have done feathers back in the days when I was a teen in trueSpace, I assume it will be better and easier to do in Bforaritsts now, specially with instanced hair. 

    :dance:

    #20167 Likes: 0
    Reiner
    Participant
    • Posts 4699

    The owl is definitely harder to do. Feathers remains hard even nowadays. But yes, let’s stick to the plan. The owl is no bad choice :)

    Promoting the tutorial series, umm, where does it happen, and when?

    #20168 Likes: 0
    Draise
    Participant
    • Posts 1181

    The series I’ll publish here in the forums, on Facebook and upload the videos to the Github files repository so you can upload them to Youtube.

    I plan to complete the series by 30th of November. The modeling part this month. I need to get into a rythym first and a tutorial technique.  I’m still working on Audio but I have the course planned out already.  I’ll first do it then I’ll do it recorded with the teaching structure. 

    :dance:

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