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  • #14376 Likes: 0
    Armitage1982
    Participant
    • Posts 9

    My 2 cents on 3 fundamentals shortcuts : Translate, Rotate & Scale

    Blender chooses a weird G for Translate could make sense if you say G for “Grab”.

    BforArtists goes for WER… ?

    W for Translate ?

    E to …rotate ?

    R to scale (could make sense if you say R for “Resize”).

    It’s probably fine for a right-handed and Qwerty keyboard but it’s really bad on Azerty keyboard (which give ZER).

    Of course you can change the shortcut in the settings but Z is already used for the Z axis which is very important and while I give it a try : Z default functionalities were all messed-up (like if all command wasn’t available as shortcuts).

    Why not TRS ?

    T for Translate

    R for Rotate

    S for scale

    T is only used to show the Tool shelf which should not be that important since BforArtists is UI centric (better use UI to toggle it).

    What I finally did is choosing the Blender Key Map and goes with G for “Grab” since it’s quicker and easy to remember.

    But I guess it’s counter productive for BforArtists.

    #18386 Likes: 0
    Reiner
    Participant
    • Posts 4,699

    We have chosen the WER keys since it’s the common navigation keys in many other software.

    When you prefer other navigation keys then you need to modify them to your needs :)

    #18387 Likes: 0
    Draise
    Participant
    • Posts 1,211

    Yeah.. WER  is standard in almost all major 3d Apps. Maya, Max, Unreal, and others.

    They are common keys you press all the time.  having them together beside each other works. 

    Which countries uses the AZERTY keys? I’ve personally never heard of that layout.

    :dance:

    #18391 Likes: 0
    EmilsVfx
    Participant
    • Posts 67

    WER <3

    #18392 Likes: 0
    Armitage1982
    Participant
    • Posts 9

    AZERTY is mostly used in France Belgium and Switzerland and I must admit that it sucks for games or 3D softwares :

    Not as bad as QWERTZ through but it’s a bit like using the imperial system while everybody is using the metric system (Americans, if you read me ;-).

    A few software has a QWERTY / AZERTY option or auto-detection which is nice (would make a good addon).

    Changing the default OS layout is another possibility (mainly for games) but it creates the exact inverse problem when switching to other software (like Photoshop where ctrl+A would simply “Close” Photoshop and not “Select All” since A & Q are inverted; such mess).

    Hopefully the BforArtists shortcuts are relative so it’s possible map ZER (on AZERTY) and still use the Z axis lock after activating Translate.

    This section of the Manual becomes extremely useful if you try to keep the Blender shortcuts, make the BforArtists changes AND support AZERTY Layout : https://www.bforartists.de/wiki/Quickstart#changes

    #18394 Likes: 0
    Reiner
    Participant
    • Posts 4,699

    All those different keyboard layouts is a real pain. We have the same problem with german and american keyboard layout, where z and y is reversed. Unfortunately we can just support one of it.

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