Unleash the power of 3D
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  • Posts 2

    Ah, that explains it. I didn’t even think about the fact it’s probably not in base Blender. I’ve learned to manage with the navigation, fortunately, but now I’m running into a problem where it seems to zoom and pan at a set distance, which makes sculpting tiny details very finicky since just touching one of these buttons while up close can throw you somewhere completely new on the model or very deep into it.


    Also, I understand zooming acts different between perspective and orthographic modes, but when I work in one and change to the other, the model practically disappears and I have to zoom quite a bit to get back to where I was working.


    Sorry if I’m asking a lot on one topic.