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There are so many ways. That’s what makes teaching modeling so difficult. Especially when i misunderstand what you want to achieve. And even more when you ask for more than one thing at a time ^^
Edge split splits the selected edge into two. This is for shading purposes. This corner looks now sharp, even with a smooth shading applied. I thought that’s what you ask for.
What you may need is Subdivide in the Edge menu. And here you adjust the number of subdivisions in the Adjust Last Operation panel down left.
Note that you may not see the splitted edge when you are in edge or face mode. Just the vertice mode shows the vertices.
It cut all the model horizontal or vertical.
Hide the geometry that you don’t want to cut. The tool just cuts through the visible geometry.
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