Unleash the power of 3D
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It’s a hack, but it “works”. I clipped the alpha on the caster (to hide it), but kept the shadow alpha of the object on hashed. I then have the volume with the same noise and edge settings. Right now it’s a spherical volume..

, it looks like the Eevee volumes can’t cast a volume inside geometry other than the bounds, so I have to… hack them. I am figuring out how to do it now.. either make some cool noise looking clouds in bounds to your artistic style or make a system that can… do things like this spherical edge projection system I’m working on.