Unleash the power of 3D
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Nice dream. But the problem is the required manpower. At Unity there are currently over 1200 people working. Fulltime. At Unreal there are around 200 active developers from what i remember. Fulltime. Even Godot has a few dozens developers. And now come up with something decent in part time development and alone which is able to compete with what they do. That’s simply impossible. And then you also need to do support, write a manual, tutorials, do community work …