Unleash the power of 3D
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Draise
Participant
  • Posts 1185

For anything above 7 icon types in a menu you need the following rules for efficiency in recognition in the brain.

  • Silluette
  • Form
  • Colour

Monochrome and lineart icons for more than 400 icons is a serious design handicap. It works in modern devices because they adhere to minimalistic UI practices today. But they don’t take into account the hundreds of operators entries.

Function over form is good design.

Blender 2.8 misses out on silluette and colour and I’ve watched people struggle in everyday use here in the studio and among artist friends.

I think BFA may need to redesign, unify, assimilate and improve what it has but a single colour with lineart is no way to go. Maybe minimalism and color design and new icona where there are needed, but the former icons are still more efficient.

 

 

:dance: