Tried to stick my Linux version on my github, but too many files.
I then zipped it but at 93.3MB it is too big.
I don’t use Raspbian these days, mostly baremetal and Gentoo64.
Been messing about with mesa3D and openGLES.
Was inspired to try modeling by Tim’s posts, looking for an obj file maker
https://www.raspberrypi.org/forums/viewtopic.php?f=68&t=214695
Lucky I found b4a.
Mystery solved, dead mouse was killing my Pi’s, whew.
Thought I had trashed Raspbian and Gentoo64.
Ok, new release Raspbian has the Blender 2.78, will try that for speed.
Slow to start and because of it’s UI I cannot use it without opening a book/tut/video.
Been going through the Blender stuff, am I right in that when it is compiled some options can be turned of?
I want to try making a b4a version that only does 3D modeling and UV textures.
I don’t think the Pi could do much more?
Cross compiling for Pi, I have no idea?
Have source for bf4, let me see if it will build deps and compiles natively on a Pi.
Stranger things have happened, Pi’s keep surprising me.