- Posts 1185
I posted it to the gallery. It was fun and great to do it with Bforartists.I had an export bug with the FBX because of the 4 vertex influences per vertice limit in unreal Engine and the diffictul weight painting system of Blender in general that stopped me from rendering this in Unreal Engine – but other than that it worked. We rendered this out with a mix of the Game Engine settings and the OpenGL viewport.
Thanks for all the fixes and updates to the RC for 1.0.0 that got this out on time! Clients were very happy.