Unleash the power of 3D
#19560 Likes: 0
Reiner
Participant

    Done as suggested. The moss particle is now a mesh without alpha channel transparency. Around 200 verts. And i found a useful plant shader setup now. It’s exactly this kind of common materials that is completely missing in the material library. Will make a task now to include it in the matlib.

    Render times are with the current shader setup equal to the transparent solution. But looks much better now.