- Posts 295
It only conficts with the drag as I noticed, but as mentioned before, since I am so used to 3dsmax, which does not have any drag function I can definetely live with this. – If I want to drag I simply click and hold in the white circle of the gizmo. – However this unfortunately does not work with the UV editor, since there dragging is not possible in any other way, than the hardcoded one. … But I can also live with using the B select there, since UV unwrapping takes only 5% of the time and modeling and setting up materials the remaining 95% that go into a project.