Sculpt Workflow: Tab Options - Visibility "Show Diffuse Colour" may need to be moved

Draise's picture
Project: 
Bforartists Tracker

Visibility "Show Diffuse Colour" may need to be investigated if it's a Global Brush option or if it should be in Shader panel in Property Shelf or redundant all together. 

Why? Because it's a viewport shader display that feels out of place, and may be more useful under the Shader Panel in the right property shelf.

I suggest that this option be removed from Options Tab and moved to the Property Shelf under Shader Panel.

Status: 
Closed (duplicate)
Priority: 
Normal
Category: 
Feature request
Component: 
User interface
Assigned: 
Unassigned
Images: 
Reporter: 
Created: 
Wed, 02/28/2018 - 15:18
Updated: 
Sat, 03/10/2018 - 10:56

Comments

2
Reiner's picture

Ported to Github, closing.

Reiner's picture

Status: Active » Closed (duplicate)